VR Floating Cubes Game

The client was passionate about immersive VR experiences, wanting to create an experimental VR game mechanic centered around freeform cube manipulation, where players could snap, detach, and rearrange cubes with ease. The goal was to have magnet-like cubes that could connect and disconnect freely. We had to Handle smooth cube-to-cube interactions and Simulate a “magnetic” feel for attaching and detaching.
Immersive AR Experience with VPS Anchors

A team exploring the potential of augmented reality to create large-scale, immersive experiences. Their goal was to deliver a polished AR project on iPad devices, blending technical precision with visual quality. The project required setting up multiple VPS (Visual Positioning System) anchors using Niantic’s ARDK to enable seamless AR content across a large area. Beyond implementing anchors, the client needed asset optimization for performance, visual polish with realistic shadows and reflections, and iOS export support.
Adojo

An edtech-focused startup aiming to make math fun and interactive for children set out to create an iPad app and companion website where kids could learn through play. The learning app, Adojo, had a critical bug that prevented the app from progressing as intended. The issue was buried deep within the app’s architecture and proved difficult to trace. The client needed a reliable and timely solution that preserved both quality and educational value.