A team exploring the potential of augmented reality to create large-scale, immersive experiences. Their goal was to deliver a polished AR project on iPad devices, blending technical precision with visual quality.
A team exploring the potential of augmented reality to create large-scale, immersive experiences. Their goal was to deliver a polished AR project on iPad devices, blending technical precision with visual quality.
Challenges
The project required setting up multiple VPS (Visual Positioning System) anchors using Niantic’s ARDK to enable seamless AR content across a large area. Beyond implementing anchors, the client needed asset optimization for performance, visual polish with realistic shadows and reflections, and iOS export support. The challenge was balancing technical demands with high-quality visual design within a tight delivery schedule.
Our Approch
Ropstam Game Studio partnered with the client to build a stable and optimized AR solution using Unity 2022.3.9 and Niantic’s ARDK.
VPS Anchor Setup
Asset OptimizationÂ
Cross-Platform Testing.
Supported export, debugging, and deployment to iPad
Enhanced lighting and rendering
Creating Seamless AR Continuity
Carefully designing the VPS workflow to ensure AR content is aligned across a large physical space. The optimized assets and rendering enhancements delivered not only technical reliability but also a visually polished experience for end users.
Results
The delivery gave the client a robust AR foundation capable of scaling to real-world environments while maintaining visual quality.
Key outcomes:
100% seamless anchor-based content alignment across test areas.
Optimized assets reduced load times by 35%.
Improved rendering effects with realistic shadows and reflections.
Successful iOS deployment and stable performance on iPad devices.