VR Floating Cubes Game

Case Study

he project focused on creating a VR cube-manipulation system where players could snap, detach, and rearrange cubes naturally. Using physics-based interactions and smart algorithms, we delivered smooth, intuitive, and fully optimized gameplay for a seamless VR experience.

Ropstam Game Studio

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ABOUT THE Client

The client was passionate about immersive VR experiences, wanting to create an experimental VR game mechanic centered around freeform cube manipulation, where players could snap, detach, and rearrange cubes with ease.

Challenges

The goal was to have magnet-like cubes that could connect and disconnect freely. We had to:

  • Handle smooth cube-to-cube interactions.
  • Simulate a “magnetic” feel for attaching and detaching.
  • Manage interactions of cube groups as they formed new shapes.
  • Ensure groups can connect, separate, and update consistently.
  • Deliver seamless performance without glitches across all interactions.

Our Approch

Ropstam Game Studio brought expertise in VR, physics systems, and custom algorithms to design the solution.

  • Physics-Based Cube Interactions
  • Magnet Simulation
  • Group Interaction Algorithm
  • Tagging System
  • Free Manipulation

Creating Seamless Cube Dynamics

By blending physics with smart algorithms, we delivered smooth and intuitive mechanics. The magnetic snapping, group behavior, and freeform manipulation gave players full creative control with optimized performance.

Results

The final build successfully showcased a unique VR interaction system that combined technical depth with playful simplicity.

Key outcomes included:

  • Stable, natural-feeling magnetic cube interactions.
  • Efficient group management through tagging and data-driven updates.
  • Smooth attaching/detaching.
  • Fully optimized VR performance for fluid gameplay.